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Build 214 - Visualization settings and burning cities
January 20, 2021
by
Ivan Stepanov
4
This update improves the visualization of burning cities and allows saving most visualization settings. Burning cities - New Feature: burning cities are animated, the size of the displayed burning are...
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Build 211 - Civilian infrastructure and fallout plume visualization
December 23, 2020
by
Ivan Stepanov
1
This update adds objects of civilian infrastructure based on real-word databases, introduces a visualization of the fallout plumes and some optimizations. Objects of civilian infrastructure - New Feat...
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Build 193 - Deployed forces, ballistic missiles, maps
October 28, 2020
by
Ivan Stepanov
1
This update completes the database of deployed nuclear forces of the world, introduces realistic ballistic missiles flight and introduces online maps to allow better zoom levels. Plus it adds a large...
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Build 184 - Distribution of warheads on cities
September 22, 2020
by
Ivan Stepanov
- New feature: warheads are distributed over city areas - Visual feature: it is possible to disable missile and reentry trails, Reentry trails are disabled by default - UI: camera rotation is now done...
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Build 176 - Bug fixes and optimizations
September 14, 2020
by
Ivan Stepanov
- Bug Fix: button clicks were sometimes not playing - Bug Fix: condensation rings were blue at high intensities - Optimization: plan generation on click is much faster now...
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Build 174 - AI-assisted plan generation
September 13, 2020
by
Ivan Stepanov
1
- New feature: added an AI to generate Attack using specifing unit types - New feature: added an AI that will generate specific plan types - New feature: added an option to quickly generate and execut...
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Build 153 - Integrated scenario upload
July 27, 2020
by
Ivan Stepanov
1
- New feature: integrated upload of scenarios. It is now much easier to share your scenarios with others. - New feature: export and import explosions list as CSV files - Folder structure is changed. O...
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